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Omar Karindu

Member Since: Sat May 17, 2008
Posts: 4,242
Subj: Re: Pseudoscience nonsense away: why Pym Particles won't give you Shrunken Bones
Posted: Mon Apr 21, 2014 at 11:26:18 pm EDT (Viewed 6 times)
Reply Subj: Pseudoscience nonsense away: why Pym Particles won't give you Shrunken Bones
Posted: Fri Apr 18, 2014 at 07:35:39 am EDT (Viewed 301 times)

    Morgan's gas has been described in Defenders as a cellular compression gas; the very same panel you're discussing in Defenders #21 calls it "cellular compression," which isn't how Pym particles work. Pym Particles don't compress matter, they provide a dimensional interface that enables one to send and retrieve mass across dimensional borders. Similarly, the original Handbook offers nothing except "cellular compression" in describing Morgan's gas.

    I don't think the '89 Handbook's presumption holds, though. Based on its use in the comics, Morgan's gas, unlike Pym Particles, don't allow a subject to retain their full human strength in a shrunken state, something we can infer from the times it's been used to render people helpless. Again, this shows that the mechanism is different, since Pym's gas usually allowed him to use his full-grown strength. If we go all the way back to the story that introduced him in World of Fantasy #11, we see that Morgan's gas temporarily shrinks only organic matter, which then quickly returns to its normal size. Pym Particles work on both organic and inorganic matter.

You know, reading this, it seems like between the two methods (Morgan's "cellular compression" vs. Pym's "shunting mass") that Morgan's would be more likely to allow the subject to retain "normal" strength than Pym's, wouldn't it?

And your comment about Pym "finally figuring out that his helmet shrunk also" (or along those lines) cracked me up!