Dave Galanter
December 1st 1969 - December 12th 2020
He was loved.

Black Panther >> View Post
·
Post By
takufan4

In Reply To
Optic Frost

Subj: Re: What if ANIA Publishing owned the Black Panther?
Posted: Thu Apr 19, 2007 at 01:08:47 pm EDT
Reply Subj: Re: What if ANIA Publishing owned the Black Panther?
Posted: Thu Apr 19, 2007 at 12:53:53 pm EDT

Previous Post

Actually, I typed out What if ANIA Publishing [B]owned[/B] the Black Panther.

And maybe if ANIA became a video game company from the beinnging of it's existence and had their comic characters become video game characters back in 1993 maybe it could've attracted more people(especially black people) to notice them and there might've
been more people noticing ANIA as they play their video games.

But, that's just a small possibility I just thought of.

What say you, my friend?

> First of all, who knows? \:\) Maybe in some alternate reality, Stan went with Jack's suggestion, and it was the Coal Tiger who premiered in FF, Vol. 1, issue 52. \:\)
>
> So, playing the Watcher, "Let us now see what would have happened......" \:\)
>
> Frankly, if ANIA created the Panther, the character would have just been another badly written and drawn, and quickly forgotten, Afrocentric character. I have some of the ANIA books you mention, and they don't exactly set the world on fire with their storytelling and art. (In my Amazon.com review of "Who Is The Black Panther?" HC, I complained that Hudlin had just done a better version of that kind of book.)
>
> The ANIA books had a cult following among some Blacks and others, but not enough to create a significant buzz or impact American popular culture, including Black/hiphop culture.
>
> Let's face it: we have the Panther now because Stan and Jack created him during their most creative time during the best run ever of the FF (Vol. 1, roughly 40 to 80). If Roy Thomas hadn't made him an Avenger in the late 1960s, he might have been completely forgotten--if not for the Civil Rights and Black Power movements, which pushed folks like Roy and, later, Don McGregor to use Panther in stories relevant to the time.
>
> I think a better question is this: Will T'Challa one day be "leased" out to some independent creators (a la "Heroes Reborn") for a
>
> * animated series
> * live-action series
> * live-action film, or
> * next volume of comics?
>
> I think that answer is a firm NO. Marvel owns the character, and since it is taking over its own film production and cutting deals with other companies like Sega, will want to guide its property. Or just sit on it, deciding it might not recoup its investment.
>
> For the next ANIA/Milestone to work, some very talented people are going to have spend a lot of Other People's Money marketing their characters in ways that will reach teens and tweens in 2007. Animation. Strong online content. At least one CD that will be the hiphop equivalent of a rock opera, starring the characters. VIDEO GAMES. Strategies that will reach a post-literate, multi-media generation.
>
>
>

> Actually, I typed out What if ANIA Publishing [B]owned[/B] the Black Panther.
>
> And maybe if ANIA became a video game company from the beinnging of it's existence and had their comic characters become video game characters back in 1993 maybe it could've attracted more people(especially black people) to notice them and there might've
> been more people noticing ANIA as they play their video games.
>
> But, that's just a small possibility I just thought of.
>
> What say you, my friend?

Well, in today's terms, you own what you create. \:\) To me, difference without a distinction.

I think we're saying the same thing: that have to think in 21st century terms and lose all sentimental attachment to any delivery system that's not reaching large amounts of (targeted) people. So, yes, producing a five-minute cartoon on a network show (remember how "The Simpsons" started? \:\) ), is five times a better strategy than publishing a comic.


>
> > First of all, who knows? \:\) Maybe in some alternate reality, Stan went with Jack's suggestion, and it was the Coal Tiger who premiered in FF, Vol. 1, issue 52. \:\)
> >
> > So, playing the Watcher, "Let us now see what would have happened......" \:\)
> >
> > Frankly, if ANIA created the Panther, the character would have just been another badly written and drawn, and quickly forgotten, Afrocentric character. I have some of the ANIA books you mention, and they don't exactly set the world on fire with their storytelling and art. (In my Amazon.com review of "Who Is The Black Panther?" HC, I complained that Hudlin had just done a better version of that kind of book.)
> >
> > The ANIA books had a cult following among some Blacks and others, but not enough to create a significant buzz or impact American popular culture, including Black/hiphop culture.
> >
> > Let's face it: we have the Panther now because Stan and Jack created him during their most creative time during the best run ever of the FF (Vol. 1, roughly 40 to 80). If Roy Thomas hadn't made him an Avenger in the late 1960s, he might have been completely forgotten--if not for the Civil Rights and Black Power movements, which pushed folks like Roy and, later, Don McGregor to use Panther in stories relevant to the time.
> >
> > I think a better question is this: Will T'Challa one day be "leased" out to some independent creators (a la "Heroes Reborn") for a
> >
> > * animated series
> > * live-action series
> > * live-action film, or
> > * next volume of comics?
> >
> > I think that answer is a firm NO. Marvel owns the character, and since it is taking over its own film production and cutting deals with other companies like Sega, will want to guide its property. Or just sit on it, deciding it might not recoup its investment.
> >
> > For the next ANIA/Milestone to work, some very talented people are going to have spend a lot of Other People's Money marketing their characters in ways that will reach teens and tweens in 2007. Animation. Strong online content. At least one CD that will be the hiphop equivalent of a rock opera, starring the characters. VIDEO GAMES. Strategies that will reach a post-literate, multi-media generation.
> >
> >
> >


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