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Post By
jwd

In Reply To
Punchdrunk

Subj: Re: SI #3 - Why does the action in fighting not tell a story anymore? [SPOILERS]
Posted: Mon Jun 09, 2008 at 08:57:20 am EDT
Reply Subj: SI #3 - Why does the action in fighting not tell a story anymore? [SPOILERS]
Posted: Sat Jun 07, 2008 at 09:16:35 am EDT

Previous Post

Am I the only one who is becoming increasingly irritated that fight sequences don't seem to be shown in a linear enough way to know..

who is fighting who
who is winning
what specific techniques/powers etc are causing the outcomes

it just looks like a mess with costumes a good chunk of the time.

The visual of fights used to have an ebb and flow that told you a lot about the personality of the combatants.

This issue and mighty/new avengers of the last year have been particularly egrigious offenders.

I know it is trying to depict the chaos of war but this isn't a documentary.

Clarity needs to be respected enough that the story is digestible.

This feels like a movie with over/poor use of the shoulder held camera technique.

Please explain why I am wrong or why you agree.

> This feels like a movie with over/poor use of the shoulder held camera technique.

>

> Please explain why I am wrong or why you agree.



I agree completely and am not suprised by this really. Its been moving towards it since the 90s and the big push at Image.



Large full page spreads which means less panels to tell a story in sequence. The added feature to draw the characters to look "cool" and in some kind of action poster in the middle of the book.



There should be a definate sequence of events or it should be drawn clearly enough you can tell what is going on and not some giant mish-mash of chaos.





There's some great artists working in comics today but quite a few of those aren't great comic artists. Now if I wanted a poster to hang in my room ...



jwd







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