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In Reply To
Nitz the Bloody

Subj: I respectfully disagree
Posted: Sun May 24, 2009 at 06:37:58 pm EDT (Viewed 38 times)
Reply Subj: Fun from the evolutionary perspective
Posted: Sun May 24, 2009 at 01:29:23 pm EDT (Viewed 213 times)

I understand where this is coming from, you are correct in part from your anthropological perspective. Nevertheless we human beings aren't just grab-bags of time-worn instinct. There are more constructive and refined modes of thought present within the realm of literature and philosophy. Something in us cannot deny the will to overcome adversity and the repulsion most of us feel when we witness evil and atrocity. Savagery has it's place as an historical precedent but to be fascinated with it to the point of exclusion is folly.

Violent movies and video games proliferate because they appeal to the lowest common denominator. They are part of Jules Pfeifer's pop culture of "trash" that "depresses". Thus they have no redeeming value and are mass-marketed for pure profit.

The question is: will Marvel be part of the solution or a part of the problem? So far most of what we're getting is unenlightening trash that depresses, couched in mordant street slang. This will not change until the "powers that be" at Marvel are DIFFERENT powers that be!

    The anthropological theory behind fun is well-documented as a means of survival preparation; young and old animals of sufficient intelligence play games in a safe environment as a means of preparing for challenges in reality. This applies to fiction as well; is it any wonder why violent movies and video games continue to proliferate?

    Steve Rogers' resurrection followed by a total victory over Osborn and his thugs would make the heroes happier, it'd make the Marvel Universe safer...and in the end, it wouldn't be as fun. We didn't evolve to enjoy security...